Adaptive Collective Responses to Local Stimuli in Anonymous Dynamic Networks

Shunhao Oh, Dana Randall, Andréa W. Richa · arXiv · 2023

A local-interaction algorithm enables agents in programmable matter to switch system-wide phases in response to dynamically appearing/disappearing stimuli, even on reconfigurable graphs.

Moderate AI ConfidenceGood SourceSimulationReadiness Unknown

Plain English summary

The work proposes a framework where many simple agents collectively change “phase” in programmable matter when local stimuli appear or disappear. Each agent only detects stimuli nearby, and agents communicate by passing tokens along edges in a graph to coordinate transitions between an “aware” state (stimuli present) and an “unaware” state (stimuli absent). The authors introduce an Adaptive Stimuli Algorithm designed to remain robust even when multiple stimulus-related message waves compete, including cases described as possibly adversarial. The algorithm also supports graphs whose connections (edges) can be reconfigured over time in a controlled way. As an example application, the framework is used for a foraging task where food sources can be discovered, removed, or shifted at arbitrary times. The agents are intended to self-organize so that if food stays long enough they gather into a single large component around it, but if no food has existed recently they switch to a search phase and spread out to look for new food; the process is described as indefinitely repeatable.

Why this matters

The abstract claims an Adaptive Stimuli Algorithm that handles arbitrary stimulus dynamics (including competing waves, possibly adversarial) and also supports controlled reconfiguration of the underlying graph, applied to an indefinitely repeatable foraging process with phase-like macroscopic transitions triggered by microscopic stimulus changes. No information in the abstract about prototypes, field testing, or commercial deployment.

Key findings

  • A framework for self-induced phase changes in programmable matter driven by locally recognized stimuli.
  • An Adaptive Stimuli Algorithm robust to competing (possibly adversarial) message waves from multiple stimuli changes.
  • Support for controlled reconfiguration of graph edges over time.
  • Demonstrated use for a foraging problem with repeatable transitions between gather and search phases based on stimulus history.

Limitations

The abstract does not specify experimental validation, physical material implementation details, performance metrics, scalability bounds, or how the agents map to real programmable materials hardware.

Publication

Publisher
arXiv
Publication date
April 25, 2023
Research type
Preprint
arXiv
2304.12771
Access
open

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